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IDProjectCategoryView StatusLast Update
0001029FSS5PV210Displaypublic2016-04-11 13:28
Reporterfroelich Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status assignedResolutionopen 
Product VersionV0.10 
Target VersionV1.12 
Summary0001029: Silverlight doesn't handle Cursor correctly
DescriptionSilverlight OpenGL Render Plugin doesn't disbalöe Cursor before calling COpenGLDevice::Present(). COpenGLDevice::Present() calls VERIFYEGL(eglSwapBuffers(s_eglDisplay, m_eglSurface));
This looks like there is again a error in Samsung OpenGL implementation.

Solution could be
HRESULT COpenGLDevice::Present()
{
     CursorOff();

     VERIFYEGL(eglSwapBuffers(s_eglDisplay, m_eglSurface));

}
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